The Resolution of Mind

 A Games Manual

by

Dennis H. Stephens

  


 The Resolution of the Mind (commonly called TROM), A Games Manual Copyright by Dennis H. Stephens, is, in hard copy, a spiral bound 76 page typewritten book taking us through Five Levels of Mental Exercises to a point of "No Games Condition" originally typed from notes by Greg Pickering..

It is hereby on this December 15, 1997 placed (in its entirety), in the Public Domain. It may be freely copied, photocopied, faxed, translated (accurate translations understood to be the responsibility of the translator), or transmitted electronically by anyone, providing that it is done so in full, and not altered in any way, and that no fee is charged for doing so. A printed version of TROM is available from either of the two distributors of TROM for a fee of $US40 including postage: Judith Anderson, P.O. Box 212, Red Hill 4059, Brisbane, Queensland, Australia, (e-mail juditha@mcs.net.au) or Flemming Funch at 17216 Saticoy Ave. #147, Van Nuys, Calif 91406, USA (e-mail ffunch@newciv.org).

These six paragraphs also comprise part of the whole and must be printed with the text.

The information and exercises contained in TROM are those of the author, and the distributors do not accept any responsibility regarding the use or incorrect use of such information and exercises, and any adverse consequences to persons applying such exercises.

It should be understood that this is a path.........not necessarily the only path in our search for personal betterment, and this is acknowledged by the distributors. Through it's correct use it can be of considerable benefit.

It is of course each person's responsibility to fully understand the text and apply it to themselves correctly. There is help and support provided on a list on the internet. To subscribe write to majordomo@newciv.org and on the first line of the message area type subscribe trom-l   [updated info]
 


ACKNOWLEDGMENTS

 

Wisdom begins when the urge to understand games becomes greater than the urge to play them.

D.H.S

I’d like to acknowledge my debt of thanks to the world’s great philosophers, artists, and men of compassion, past and present, who reminded me of man’s better qualities. Particularly to George Boole, the man who took logic out of the esoteric and brought it into the realm of a mathematical calculus understandable by a second year algebra student.

I would like to acknowledge my special debt of thanks to L. Ron Hubbard, the founder of Dianetics and Scientology, the man who took psychology out of the brain and gave it back to the people. I was privileged to work with Dr. Hubbard during the formative years of his subjects, and he alone kindled the spark within me the spark which said that sense could be made out of life, and that something could be done about it.

D.H.S. Sept. 1979.

 

 Those whom the gods wish to destroy they first drive mad.

Euripides.

Those whom the gods wish to drive mad they first withhold the nature of life and games.

D.H.S.

  

If all games are fun, and no game is reasonable, and if resolving the mind is a reasonable activity, then it is not a game, but that does not prevent it from being fun.

D.H.S.

 

It is not necessary to believe the theory before the practical exercises will work for you; just hold it as a possibility, that is all. Even the fact that the practical works doesn’t make the theory right, for there’s a number of possible theories from which the practical could be derived. However, until such time as practical derived from theory is found not to work it is safe to regard the theory as useful. No more can be said of any theory. Also, its’ rightness or wrongness depends on how well it explains natural law, not what people think about it.

I know of no applications where this theory falls short of explaining observed phenomena. However, I’ll be the first to applaud any being who can explain all the facts with a simpler theory from which even more workable practical exercises can be derived. (Occam was an old friend of mine.)

 

finis

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