Among other gems, Phil J. Spickler <P JSpickler@aol.com> contributed the following essay to the list of IVY-subscribers on 22 Jul 1998.
Being of unsound mind and body, and spiritually quite decrepit, I yet
once again take up electrons with my palsied
hand and enter into the unmined
field of free expression known as the IVy-subscribers
list, which, due to
Antony Phillips' unflagging devotion to
the ideals of freedom of speech and
the great heuristic possibilities that sometimes
come forth when birds of a
feather flock together, allows me to share
with the silent minority and
majority some poor remembrances.
Back in the late 1930's, a chap by the name of Alfred Korzybski put
together and published a subject which he
called General Semantics. I only
mention this in passing, since his is one
of the names that Ron Hubbard put in
the front of the original editions of his
book _Science of Survival_. This
list consisted of people that Ron (the Ron
of 1951) felt had been great
contributors to thought and understanding
that had helped him in constructing
Dianetics. Korzybski's book was called
_Science of Sanity_, and it's a fairly
lengthy book, but one that's pretty easy
to read once you get into it, and it
contains a fair number of things that certainly
can be found in early
Dianetics -- one of the big ones, of course,
was the notion that "A = A" as an
example of the kind of mindless identification
that occurred between one thing
and another in that bastion of aberration
known as the Reactive Mind.
Korzybski also set a great store in the
kind of conscious and analytical
differentiation that we can all engage in
concerning time, location, and other
points of differentiation that make possible
a heightened degree of perception
in the present moment. He also decried
the use of generalities, which have
led to some pretty horrifying conflicts,
not to speak of extremes of bigotry
and prejudice. Anyway, there's a lot
more, and before a later Ron (circa the
late 1960's) came out with the idea that
he'd never gotten anything from
anybody and that nobody had ever really
contributed anything to helping his
creation of Dianetics and Scientology, you
will find various places throughout
his books and tapes, if they haven't all
been edited out, where he points out
the valued contributions of those that went
before.
And now for a short dose of the most unpopular subject that I've ever
had the pain and pleasure to run into.
You may well ask, before proceeding,
what are we going to talk about? Well,
in a word, Truth. But, you say, isn't
that what everyone is seeking and desiring
and working toward and cultivating,
that single thing that we're all entirely
devoted to and would certainly never
object to if it came walking inthe front
door? And I say again, Yes, the
Truth, the very unpopular possibility, and
as you know from personal
experience as well as observation in other
areas, a force that makes the
hydrogen bomb look like a dim flicker of
a small candle at a distance of many
miles. If you will allow me, I shall
remind you that it is somewhat axiomatic
that it is necessary to lie about, or alter,
the truth of anything in order
for it to gain persistence in time.
In fact, this very thing that we call
Life, this game between Static and itself,
requires that this remain unknown
in order for Life, the very tissue of reality,
to persist. Just as in magic,
most games fall to pieces and become kind
of silly once the truth of what's
really going on is known. In our ordinary
human affairs, in order to keep
things from getting too filmy or gauzy or
disappearing altogether, the
necessary ratio of truth to untruth must
remain extremely high on the side of
untruth, in our ongoing and frantic efforts,
as they say on the western side
of the dateline, in the Orient, in order
to avoid the Void. We've seen
notable examples of fellow human beings
who have been processed (not like a
piece of cheese, though) to the point where
they became the Truth, and in most
cases after which their lives, such as what
was left of them, completely fell
apart: one of the liabilities that goes
with getting on a highly accelerated
road to truth and suddenly, with great horror,
finding out that you're there.
Gee whiz, I just reached nothingness --
hmmm! It's sort of on the order of
taking the old Havingness process known
as Trio, which had a lot to do with
increasing one's ability to have, to let
remain, and to dispense with. Now if
you really wanted to screw somebody up tremendously,
just leave off the Have
and the Let Remain and run them on Dispense
With until there's absolutely
nothing there, at which point have your
straitjackets and tranquilizers ready
for quick action.
So, how much Truth
are we, as I like to thing of myself and IVy
subscribers -- how much truth is Homo sapiens
really comfortable with, about
Life or any dynamic? There's no set
figure or percentage points that really
answers that question, but suffice it to
say, it's that amount which allows us
to feel that life is a real and substantial
and ongoing thing, and that we are
much the same. Toward that end, wise
auditors generally worked with people in
the direction of improving their willingness
and ability to play the game
called Life, and some of the lesser games
that are found within it. And in
order to do that, it really doesn't take
very much in the way of auditing or
philosophizing, education and/or training
to reach such a result. If you
simply get the guy, the person, or someone,
as close as possible to the notion
of not trying to get rid of their case (case
in this case being defined as
life), but simply get him to be willing
to have his case, or life, you've
really done the best of helping someone
else that I can possibly conceive of,
unless you're running the Divine School
of Super-secret Mysteries that yields
nothing but a few folks at the Serenity
of Beingness contemplating their or
other people's navels, with occasional flights
of drifting along on that
famous cloud number 9 just before the lightning
and thunder.
So, in conclusion,
Truth, or too much of it, coming in the front door
cannot be, and is not, popular and is one
of the primary known spoilers of the
game, and if not spoilers of it, de-intensifiers
of it to the degree where it
loses its great flavors for pleasure and
pain, joy and sorrow, beauty and
ugliness, and all the other great pairs
of opposites that arise together to
make this thing that we seem to be all creating
or mocking up together really
interesting and exciting. Thank you
for listening to all this drivel -- I
look forward to a large number of caustic
comments that don't start out "Dear
Phil." Meantime, I've fortified my
cave with several guard sheep who can say
"Baaa" in a decibel range that should discourage
any attacking rabbits.
Bon voyage,
Phil